By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:
Oh dear...this would be funny if it wasn't sad.
John Carmack few years ago warned about cheap attempts at VR being potentially quite dangerous to future mass market adaptation, and I can't honestly think of the worst VR attempt than this one.

Plenty of people have already had a go on Labo VR & impressions are pretty positive. For now this is a fun and accessible gimmick aimed at kids which showcases potential, its not intended for lengthy play. Consumers will obviously now the difference between a cardbard box and whatever shiny $300 VR devices hit the market in the future. And of course its not aimed at hardcore tech enthuast who is willing throw big money at a headset


"I had reservations about Nintendo’s jump into VR. Though Nintendo has never been the company to try to follow trends, it has fumbled in the past when it comes to creating products that appeal to a broader fan-base. Nintendo Labo VR seemed like it could’ve been one of those products, but if my short time with it is anything to go by, it seems like a complimentary addition to the Nintendo Switch with tremendous potential for the future. You won’t spend hours upon hours playing it, but it’s a fun gadget with a lot of potential."

https://www.digitaltrends.com/game-reviews/nintendo-labo-vr-kit-review/

"The games generally felt good, and I was into them enough that I’d want to try them all more. "

https://kotaku.com/nintendos-switch-vr-games-have-a-little-bit-of-ninten-1833480930



"Nintendo Labo VR is a brilliantly basic virtual reality experience"

https://www.wired.co.uk/article/nintendo-labo-vr-hands-on