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Wyrdness said:
HoangNhatAnh said:

Agree about those things, however, Monolith helped them a lot. 60% people of their main team and Kyoto studio were moved to BOTW. Meanwhile, only 40% people left (B team) made Xenoblade 2. Now compare Xenoblade X to BOTW open world design side by side, yeah, they are all Monolith Soft

The's more to a game then the map design that's the point 60% of Monolith is still not even one tenth the size of the EPD team as Monolith are only 200 people compared to EPD's 5000 in total it's very likely EPD just had them design the map and the Zelda team did everything else.

Breath of the Wild had a dev team of 300, not 5000. Over 100 of those were from Monolithsoft, and half the design staff was from Monolithsoft.



I describe myself as a little dose of toxic masculinity.