Wyrdness said:
Key element but far from the only one as the are also things like NPC interactions, physics, structural design, A.I. interaction etc... Building a good map is one achievement but the is still a lot more required to make a great game world especially one on BOTW's level otherwise FFXV would be seen as a masterpiece as well. |
Agree about those things, however, Monolith helped them a lot. 60% people of their main team and Kyoto studio were moved to BOTW. Meanwhile, only 40% people left (B team) made Xenoblade 2. Now compare Xenoblade X to BOTW open world design side by side, yeah, they are all Monolith Soft
Last edited by HoangNhatAnh - on 02 April 2019






