Jumpin said:
The topographical map work done by Monolithsoft Tokyo was a key element in Breath of the Wild's success. The XCX team was uniquely talented at the vertical map design and development. |
Key element but far from the only one as the are also things like NPC interactions, physics, structural design, A.I. interaction etc... Building a good map is one achievement but the is still a lot more required to make a great game world especially one on BOTW's level otherwise FFXV would be seen as a masterpiece as well.