Azzanation said:
Well for starters MS probably spend just as much money in there gaming devision than Sony. MS invest in what they believe they will make back, thats why they are where they are in the food chain. How many companies have tried making a GTA game? Its a big investment and there isnt a need to because we have a company already doing it. Any company can make a GTA game, weather it be good is another story but a big investment in the genre will create something atleast half decent and who knows, might be better. If GTA was to be locked away to one plastic box than expect a new openworld IP that the competitors will invest in. Thats just the way the market works. Keep in mind that console net sales of $5.33bn probably doesn't include the expenses to make the hardware as RnD for console projects have been near the $3bn mark on the low side. So if you subtract take that away from the net sale you will notice it doesn't leave you with much. And that's if the PS4 cost $3bn to make, could be 4 or 5. The PS3 was around the 5bn to 6bn mark as a guide line. EDITED - And just to add to the poster below, Anyone can make a clone game, If a company like MS want to spend money to make a GTA/RDR clone they very well can. They haven't and they don't plan to as we know. But any company can do it with the right amount of money behind the project. Lets not kid ourselves and think that because MS are richer as a whole equals they spend more on developing games and that there games are mediocre = MS money means nothing. Money means something when a company actually spends it. MS don't or haven't invested major in there 1st party departments for quite some time now and the games that came out are normally around the business average to make. If Sony brought Take-Two for $10bn, MS will spend $100m and make there own GTA game and promote the crap out of it which will put pressure on the $10bn business decision that would have made. Weather a clone will be better than GTA will be assumed as no body will know until it actually happens. So lets not talk about current games to future games. At one stage Sony couldn't make great games either or were a dime a dozen. Things change. |
Hardware isn't supposed to be a money maker. That's the way it's always been in the console industry. You also have to take inflation into account when your talking about PS3 and PS4 cost to design and manufacture.
GTA isn't the only thing that comes with that $10 bil. There's 20+ games that come with that deal. It's estimated that GTAV cost around $250 mil from start to finish. RDR2 is estimated to be between $250 mil and $500 mil. To make 20 similar AAA games from scratch, with the same input costs to compete, would cost at least $5 bil, not to mention all the work to make that happen, which would be A LOT. Meanwhile, PS would be able to sit back and let T2 bring in big money, while MS will be doing everything possible to scrape what they can away from those already established franchises. If GTA6 costs $500 mil, then MS would probably have to spend $750 mil just to stand a chance in competing with it, especially in marketing. You also have to consider, how much MS has been making off T2 titles, on XB and PC, and all of that will be gone if SNY were to make them exclusive to the PS brand.