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I suppose any Pokemon game, but they aren't really designed with any kind of deep plot in mind. Star Ocean 4 comes to mind, although a lot of that was down to the horrendous characters ruining whatever good elements the story had. FF 13 is another candidate, although there it was more bad storytelling than a bad plot. Underneath the copious amounts of convoluted terminology and poor design choices there was an actual interesting story and lore, but it was buried in the games encyclopedia. There were a lot of interesting things happening, but FF 13 just did an awful job at telling the player about those things.