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Kanemaru said:
Machiavellian said:

 Why do gamers believe everything should be for free.  The people that make your entertainment do not work for free.

 

OMG! You're saying the exact same bull that I quoted in my first answer. This is hilarious. Especially from a developper. 

Seriously, we buy a game 60 bucks. Anything, I mean ANYTHING, they add after the release should be free. That is a fact. Same as online. Up to anybody to be a sheep but when I see ppl saying that 30 bucks for a season pass is correct, I truly can't blame the ones saying that the community of gamers is the dumbest one in the world.

Now, a complete game, dlc included is around 100$ at least and ppl are happy with it. Even the ones who don't get everything paid by their viewers. Don't anybody say again that life is too expensive these days. And don't insult us by denying that devs think about dlc way before release. Some announce them almost one year before the release, so...

No joke, if your answer was supposed to make us think that a 90 bucks season pass is not the shameless thing ever, think again.

Hell NO!!  From your comment you have no clue what it takes to create software and especially games.  You pay for the main product and that's it.  If the main product is not worth the price for your money then do not purchase it.  You are not entitled to any extra content produced for a product as I stated before because that content wasn't made for free.  Any extra content has a team that has to make it and they make a salary, benefits etc.  The cost per head for developers is not cheap.  If they are not working and producing revenue for the company they are cut, just that simple.  Not every game recoup the cost of development just on main game sales alone.  The fact you can get around purchasing the game new even discounted affects the bottomline.  

It really doesn't matter if devs think about DLC before hand.  Actually its smart business for them to think about all aspect of the development process including what they can do once they finish the main game.  Do you think Devs just start coding for a project out of nowhere.  A complete solution design has to be fleshed out before starting a project.  The companies that do not do this probably are the ones that get into feature creep which can kill a project.  

As for price for the extra content, thats different.  Its the responsibility for the company to price their extra content right so they get the max amount of sales without deterring the customer from purchasing it.  A company can charge whatever they want for their extra content.  I as a consumer has the right to dismiss it or purchase it.  I rarely waste my time complaining and just vote with my wallet.  What I have noticed in the industry most of the early prices are for the person who pays anything when the DLC release.  After a few months the prices are reduced big time.