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RolStoppable said:
No. It's a level editor and will rely on usergenerated content. Most fans of 2D Mario will skip the game because they want professional content AND coherent world building, that's why the included professional levels in Super Mario Maker 2 won't be good enough.

 

Mnementh said:

NSMBUD was already released earlier this year and reportedly already outsold it's WiiU counterpart. So 2D Mario is present. Also I'm not sure if Mario Maker is exactly the same niche. It appeals to people that enjoy user-generated content, professional level design and coherent game with themes and all seem to be a bit different (although admittedly there might be overlap between both user-groups). So no, it will not sell 10 million on 2D-Mario account.

That said though, it might be possible for NSMBUD to sell 10M, is sold 5.6M on WiiU, and earlier entries on DS and Wii sold over 20M each and on 3DS over 10 million. It might still be more likely for a complete new NSMB to sell over 10 million, but the port may have a chance to clear it. But not Mario Maker.

So basically, the idea is that due to its reliance on user-created levels, it will not appeal to the primary 2D Mario audience who want a full-game's worth of professional levels ready-made for them? Won't the user-creation aspect draw in an additional audience of its own though, spreading through the showing off of custom levels on Youtube and such in much the same way as Minecraft, where kids will see some crazy user-created level and want to try it for themselves?