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Jumpin said:

Sounds like an excuse to leave an ultimate single-player mode out of Smash Bros Ultimate.
Can you imagine how awesome Subspace Emissary 2 would be with updated design (in a Kirby Superstar style way)? Cooperative play?

I'd have bought Smash Bros Ultimate if it were for another Subspace Emissary mode. My big issue with Smash is that I don't much enjoy it as a competitive multiplayer game... and I know that's the POINT, but I find it gets a bit repetitive (yet, ironically I am a big fan of Tetris 99... but I also generally HATE puzzle games too =D). Subspace Emissary is virtually the only mode of Smash Bros I have put significant time into since the original game on N64. Well... I did put a few hours into fighting Link vs Squall in the last Smash Bros game, pretty much since it is kind of one of those dream bouts - but that's about all the gameplay I got out of it.... BIG waste of money IMO =D

Link Versus Who? are you possibly thinking of the wrong Final Fantasy character?

But aye it sounds like you might not be the direct target audience of Smash Brothers which is a shame to miss out on some of the cool content that's been packed in there. I look at the games like a museum of Nintendo and now gaming history which also comes bundled with an amazing fighting game and wonderful party title. Like... even just for the music in Smash Ultimate, if you were to consider buying soundtracks to get those 900 or so songs... wouldn't have much change leftover from $60 I think.



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