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i honestly prefer World of Light. its a fun way to experience all the zaniness that Smash Bros is capable of having, while eliminating the need to create dozens of custom rule sets or setting up special smashes. it also doesnt have any long platforming areas, which is nice since Smash's mechanics arent really built around that, and it always felt awkward in Subspace.

SE does lead in one respect, and thats cutscenes. Above anything else, Subspace will always be iconic for having these cutscenes featuring all these characters interacting with each other, while in World of Light there are only 5 or 6 total (3 just for the different endings) and dont show any of what makes all these characters unique.

so for gameplay, World of Light. and for story, Subspace Emissary