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Megiddo said: Octopath Traveler is a 2D game. Apples and oranges there. If your suggestion is to move all 3D modelers/animators etc over to 2D then that will of course hurt that developer. That's not an easy switch.

With Engines like Unity and Unreal Engine, crafting 3D models is easy as well. You seem to think game development is still stuck in the early 2000s, where nearly every game was being developed with custom APIs and in-house engines. That isn't true anymore. The vast majority of today's games are developed with third party software.