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I really hope they keep the touch pad in DS5! But what I really don't understand is why no developers use the touchpad or gyroscope in Non-VR games.

The touchpad is an instant 6-12 button hotkey and its infuriating that developers (particularly RPG devs) are still forcing us to pause games, run through 2 menu options, just to load another Runic Attack (God of War), weapon/Spell (Final Fantasy XV, Skyrim, Fallout etc) when we can just assign it to a 1 second button hold on the touchpad (Corners, center, top, bottom button) or a swipe on the left or side side of the touch pad (Swipe:up, down, left, right)

And then there's Gyro aiming which is simply superior in accuracy and really should be an option in all games for down the scope targeting or things like aiming the Axe in God of War. It really baffles me that 1st party developers are not even pushing these things.

Last edited by Otter - on 13 February 2019