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Hard for me to pick one but some that worked really well:

Wii Sports Resort. I have no further comment it just worked really well.

Metroid Prime triology. Pointer controls for FPS is soooooo much better than dual analog.

Skyward Sword. As someone else said the near 1 to 1 sword mapping was really well made.

Okami. Just the detail of painting the signs with the IR pointer made the game better than the PS2 version.

Pikmin. IR pointer makes RTS-type games feasable on

Mario Kart. Motion steering was really accurate in this and worked damn well. For some reason I don’t find it as good in MK8D, maybe the size of the controller makes the difference.

Cursed Mountain. Can’t put my finger on it, but the different motions felt natural and made sense.


Honorable mention: No More Heroes. While most of the swordfighting was just ”waggle” and implemented in a gimicky way there was some satisfaction in the jerk off motion of recharging the lightsabre.