Jordahn said:
Interestng points, but the only ones I have to sincerely agree with are points 3 & 4 in which $500-$600 for what was perceived as just a game console made even some hardcore gamers think twice. For the one's I humbly disagree... 1 - There was the Dreamcast before the PS2. 2 - Yes, the PS3 came after the 360, but the 360 did NOT extend their 10 million unit shipped lead after both the Wii and PS3 were released. |
It doesn't matter. By the time the Wii and PS3 came along, all but the most platform-dedicated developers were already hip-deep in development for 360. MS probably rushed to market first to try and avoid the "me too" effect they experienced with the original Xbox, where a lot of developers said "we're already making money on a large PS2 base, why should we take a chance on a new dark-horse contender with little market share?" Getting several million consoles onto the market first provided developers a new base to sell to, which insured that the 360 would have a decent software library by the time the PS3 and Wii rolled out. There was no way for Sony to say to a developer "why develop for the 360 when you can develop for an established player."