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Nate4Drake said:
Mr Puggsly said:

I think there are exceptions, I can point to games that I feel are using the increased power for more enemies on screen, player counts and other aspects that truly affect gameplay.

Generally speaking though, the average game is feels like last gen but with more refined/modern game mechanics and improved visuals. As I staed before when developers get superior specs there is a tendency to use resources less efficiently as well.

Nintendo seems to do magic with inferior specs but they're just being efficient with limited power. Kinda like how developers used to approach 7th gen hardware.

What do you mean for "average Game" ?  

 What I noticed going from 7th Gen to 8th Gen is an increase in scale, more draw distance, far more geometry, better textures, lighting, IQ, everything, physics/animations, effects, in those games where developers have put some serious effort; and I think you cannot expect more than this.

 Killzone Shadow Fall, even though it was not the game I was expecting, showed immediately a big jump in scale, in the graphics department, effects, IQ.  Not a game changer of course, as it was just a Launch title.  But what about Uncharted4 and God of War ? Talking about the latter, it completely blows me away, on PRO even more.

 Then we have many other games that don't show much of an improvement over last gen, apart from prettier graphics and more modern mechanics, but this happens on any system of any gen, looks like you discovered the warm water...

 How many remakes, rehash of games we have already seen millions of time from Nintendo, which plays and feels like Nintendo64 games with just a graphics and little "mechanics" update ?? But still, we have other very good games like Super Mario Odyssey and Zelda which showed much more than just an increase of numbers of enemies, graphics and prettier textures.   This concerns every hardware of any generation compared to any other hardware of the previous generation, and don't expect the "Next Gen Factor" on average games, where for a reason or another, devs didn't put enough effort because of lack of resources/time/talent/etc.

""Nintendo seems to do magic with inferior specs but they're just being efficient with limited power. Kinda like how developers used to approach 7th gen hardware.""

Nintendo is not the only one able to do "magic" with its own hardware, just they have less resources to work with.  GOW and Forza Motosport4 say HI :)

I completely agree with stuff I bolded, but that really isn't gameplay improvements per se. Hence, I'm not necessarily enjoying games more because the graphics are better.

Uncharted 4 is larger scale than previous games in the series, but does that mean Uncharted on PS3 couldn't have been larger scale? I mean we have the BF3 and 4 on 7th gen, those are large scale with vehicles, etc. I think Uncharted 4 is a great looking game but not ambitious in the gameplay department.

God of War is another example of a great looking game but not what I would a next gen experience or whatever. Its a relatively linear action game with cool graphics.

Maybe I've just played too many game and become jaded. Maybe I had unrealistic expectations of what developers were going to do with new specs. I mean I still enjoy games, I just think the biggest changes have been in graphics while game design has hit a wall.

Maybe that's partly why battle royal games are so incredibly popular at the moment, that's a unique experience we didn't have last gen.



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