| Farsala said: It's a very late localization. Persona 5 took 6 or 7 months, DQXI took 1 year and 2 months. FFXV WW release helped a lot, same with MHW. It has had inconsistent releases like KH, but unlike KH there are no collections of the other games. It released at the same time as other exclusives and as usual near the holidays where it is most likely to flop. Persona 5 had style, FFXV had hype, DQXI had same old same old, so only fans would pick it up. Most promotional content doesn't showcase the game and how fun it is, it is just the story and graphics. |
You bring up a good point. Considering how relatively apathetic the western markets are to JRPGs that aren't Pokemon or Final Fantasy, they generally need bigger hooks than usual to get decent numbers here. Good reputation usually does the trick, it worked with Xenoblade and with Persona 5, but if the game doesn't get enough traction in that regard, it gets quickly buried over the plethora of other games coming each year.
forest-spirit said:
This! Once we get the Switch version sales will increase with an additional 20m +- 19.79m units! |
Jokes aside, JRPGs do very well on the Switch, and with the userbase growing (and the fact many people are waiting for this version), it could end up selling really well, probably reaching PS4 numbers in a short time.










