twintail said:
Well, I never claimed it was solely to make the game better/ more polished, but that your argument that Sony might want to limit the scope of the game was without merit. It's a bit ridiculous to ask me how much money hey have used; how would I know? And sure, it could easily have been delayed for that reason but we actually have Sony saying it was done to further polish the game, and we have the latest demo showing being 7 month old builds, meaning they have not had the time to make new demo builds of the game. I think it would matter when it launches because we are talking about the game being delayed to be polished and made better, therefore it is/ was not in a state that was good enough to release until it's new launch date of April. That is a pretty poor analogy but i don't exactly agree with that analogy. Besides being post-apocalyptic and with an emphasis on zombies (which themselves are not even that related) both games aren't even remotely the same. Days Gone will do fine. TloU2 will do more than fine regardless of when Days Gone and itself releases. |
No, but you didn't offer any other explanation so how I was supposed to know you possibly thought there was more to it? Why was it without merit? You didn't provide anything solid to back that up. Just because PS said is was for polish doesn't mean much when PS has said plenty of things and done the opposite not long afterwards, and fairly recently at that. You mentioned they put in more money. It makes a massive difference whether it's 1 dollar or 1 million dollars. Just because they haven't had demo time doesn't mean they've been spending the majority of their time on Days Gone.
If I were PS, even if I were launching TLOU2, I wouldn't allow it to launch around the same time as a COD or GTA or RDR game, etc. Your just asking to be overshadowed to some degree. That's money lost for almost no reason. You might as well launch slightly later and have the spotlight and sales to yourself. That's why I said sleeper in the first place. The game probably has a lot more to it, we just aren't seeing it right now. Days Gone and TLOU2 are different but are much more the same than the majority of other games, launching around this time frame, and in this case by SIE themselves. Both should do just fine, but some of that will no doubt be due to strategic launch positioning.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







