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curl-6 said:
Ganoncrotch said:

Well Wii Fit sort of had use for the whole family, "it'll stop gran dying" kinda thing, but Labo is more just "it'll stop little Jimmy dying while playing fortnite" I wonder how much time / energy Nintendo spent on the whole Labo project though? was it something they were working on for a few years or just a short term "this is something else the Switch can do" sort of project. The graphics of the software being basic enough could mean it wasn't that huge a dev time or that it was in production for WiiU but them shifted over to Switch late on in life with emphasis on the building aspect of it than the software itself.

Still though when I imagine older people going into a shop trying to get that "and a surprise" on the list from Santa they're going to know that their kid doesn't have a big cardboard robot for the Switch or Starlink, both of those should have done well over the holiday season but I'd think that Starlink launching at 100 for the deluxe ed really killed that before it could get out the gate.

Yeah I can't imagine LABO being an expensive thing to develop, the production values are very modest and it wouldn't have needed to sell very much to make a profit.

+ taken care of a lot of cardboard waste from Nintendo warehouses! Win/Win!



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