| Mar1217 said: Well, it can be interprated as someone trying to push the idea of digital only devices being the only thing viable going foward just for their own selfish thought and inputing some kind of conditionning into people's mind that it is the way to move forward but I just don't agree with the whole idea at all. Anywoo, you're already demonstrated the limits digital media can go through and it's been seen in recent years that digital adoption in video games has slow down dramatically and that's even without mentionning the digital ratio with Nintendo games that are usually around the 10%-15% at most. Some people just want their vision to be realized as soon as it can, that's pretty much it. |
And your post can be interpreted as someone trying to push the idea of physical games being the only thing viable going foward just for your own selfish thought and inputing some kind of conditioning into people's mind that the way to move forward is stagnation or going back to the roots.
Can we please stop this black and white thinking? Physical, digital, subscriptions and streaming all have their advantages and disadvantages and will be offered parallel for a long time. Some of them will gain popularity/importance over time, others will lose popularity/importance.
| Mar1217 said: Anywoo, you're already demonstrated the limits digital media can go through and it's been seen in recent years that digital adoption in video games has slow down dramatically and that's even without mentionning the digital ratio with Nintendo games that are usually around the 10%-15% at most. |
Main revenue already is digital if we look at the bigger picture:
100% of the mobile video game revenue is digital, almost 100% of the PC video game revenue is digital, DLCs and microtransactions are almost 100% digital and the digital share on consoles is also still growing:










