drinkandswim said:
I never said anything about a PS5/X2 Portable Equivalent. I said Nintendo Switch needs to release a Pro that can offer Xbox One/PS4 graphics by the time the Next Gen arrives on the market in order to stay relevant, and get some third party ports. |
Switch is quite "near" X1/PS4 graphics. But by next gen time that won't be enough to get ports.
X1 is like 1,2 TF and next gen on 12-15TF level (less than that would be low considering X1X already cross 6TF), I know TF isn't all but just as generic measuring the gap we can stay on it. So if Switch Pro or Switch 2 only get inside 1,2-1,6 TF level of processing power/graphics it won't receive AAA 3rd party (not that it even needs, AA and Indies would be enough to fill the gaps on Nintendo releasing schedule).
More important than reaching near X1 or PS4 level of graphic would be similar tech of PS5 and X2, because not using similar tech (even if a lot less powered) would be worse on the scalability and porting than the pure power gap.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







