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Cobretti2 said:
TBH i think the impact was more seen on Wii/WiiU and somewhat now.

The other two consoles and gamecube to a degree had decent 3rd party support, so you never noticed game droughts and reliance by Nintendo on their main studio.

If you only play Nintendo games I can see where you are coming from here.

Errr, are you serious? N64 and Gamecube droughts were so bad that there were months with literally NO new game releases. I’m not talking only bad games, but nothing at all being released. You could literally pay attention to every game released on the console because the release schedule was a literal trickle. Gamecube was even worse because most of the third party games it did get were vanilla factory churned multiplats like Madden and Tiger Woods button based golf. The release schedule was so bad that you fans were forced to pretend that Rogue Leader and Eternal Darkness weren’t shit games (I know, I was there, I’d pretend online like these games were fun, but deep inside I was crying of boredom and horrific game balance and bland design). Whenever a decent third party game did come along, like RE4, a better version was already on the horizon (in this case for PS2 and Wii).

If anything, droughts were completely the reason the N64 and following Gamecube failed. For every game released, it seemed the PS consoles got anywhere between 5 and 20: and they were getting all the fun ones. While the dream team games were good on the N64, there simply weren’t enough of them. By the Gamecube era even the dream team and decent second party releases were gone. The 2006-2007 year on the Wii was the first time since about 1996 (a full decade) that Nintendo had a solid year of releases.



I describe myself as a little dose of toxic masculinity.