| Cloudman said: Well, I suppose if you're looking more for 3rd party and indie games, I can see why this year seems better than the last. Your OP doesn't seem to really convey that though. It seems you sort of contradict your opinion, saying things like 3rd party still being mediocre or not being console moving games, as well as it coming down to quantity vs quality. I'm not really convinced after reading your OP and I still think 2017 was really excellent. |
What I'm saying is that, I don't mean to discredit 2017 too much, it certainly had stellar titles and helped get the Switch to where it is now. My point was that people may be overrating how good 2017 was a bit. 2017 was only as good as it was because Nintendo made sure there were 4 big system sellers on the Switch as early as possible, but take those away, you have a deceptively lackluster year compared to 2018 and soon 2019, mainly due to third party support just not being there for most of the year. It was largely up to Nintendo to prove the Switch's worth and they managed to do so with flying colors.
2018 would see less big titles from Nintendo, however, it made up for it by having more Nintendo published games released in the year, plus, third party support was much better by the Switch's second year vs. launch window, with more and more relevant games being confirmed for the platform. This is what I mean by quality vs quantity. You have a choice between a smaller number of games, but with most of them being massive AAA games. VS. a quieter year with less big releases, but overall a larger and more diverse library of still solid titles. Hope that clarifies things a bit.







