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Megiddo said:
Bofferbrauer2 said:

Just checked and nope. The cut was on week to August 14, and except a Shin Megami Tensei early September and and Senran Kagura late September, the lineup was really bare of anything even just a little notable (meaning over 30k FW sales) until Super Mario 3D Land early November. However, even though there was a big game drought, the sales were a lot higher than they were before the cut. In other words, the cut made the sales, not any new games.

How much higher? I'm curious to see the weekly sales in the first 2 months after the price cut since as you said there weren't any big releases at the time.

Before: around 25k Weekly, even being beaten regularly by the PSP, and both the aging Wii and PS3 took some potshots.

After: Around 55k Weekly, alone in front by a wide margin

And the first 4 weeks after the cut were between 50k and 150k, slowly normalizing around the aforementioned 50k

Last edited by Bofferbrauer2 - on 28 December 2018