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stewacide said: I suspect Nintendo has a strict no-patch policy, which I think is the approach to take. If a game isn't finish don't release it. If it has fatal bugs that ship replace it.
Agreed on this. I think shipping a game with major problems and then depending on patches is a very bad policy and I think that's been shown time and again. Maybe some people don't care, those who want the game out regardless. I say if it's not good enough, wait until it's finished instead of ruining the experience with an incomplete product.
stewacide said:I wonder what kind of built-up demand there is for Smash Bros. That game did extremely big numbers with the GameCube (I think it was the #1 game), and in North America anyway seemed to be something *every* GC owner had, and everyone who had a GameCube owning friend was well familiar with (even if it didn't push them over the edge to get a system themselves). With the Wii being a hit, and hence people have confidence about buying it (that wasn't there for the GC), I wonder how many SmashBros players Nintendo will convert into SmashBros/Wii owners.
There's HUGE demand. SSBM is still among the top 10 best-selling GCN games in North America every month. There are a heck of a lot of people still playing it that WILL be interested in new characters, stages, moves, etc. -- especially if it's made with the quality of SSBM. As long as Sakurai takes his time and builds it absolutely right like SSBM, the players will come.



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