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I worry that this is just a test run for another way for developers and publishers to bolt more monetization into their games. I look forward to full-priced AAA games that "allow" me to watch a 30 second ad after dying to not lose any progress. I don't trust these companies to do anything at this point without screwing over people playing their games., and this ad thing in SFV is just another thing in a long line of what are essentially mobile game monetization systems making their way into AAA games.