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KLAMarine said:
WhatATimeToBeAlive said:

Comparing Doom 2016 to RDR2 is not very relevant, since RDR2 is much more demanding game (also 60 fps vs 30 fps). Doom's engine is also one of the most well optimized engines. 

So make RDR2 less demanding then.

Make Switch more powerful then?

It's not nearly as easy as you make it out to be. You can't just dumb down everything and expect the game to be the same as the original. Less NPCs, poor draw distance, low resolution, low res textures, no vegetation, simplistic shadows and lighting, bad framerate etc.
Requesting a port of RDR1 would be more realistic.