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Miyamotoo said:
curl-6 said:

It's doable though, Nintendo just didn't invest enough to make it happen. The possibility of Labo not taking off should've been shored up with core heavy hitters in Q1 and Q2. They have only one platform to support now, they're adapted to HD development, and they have had years to expand their studios, buy up second parties, and court/moneyhat third parties. The days of excuses are over, any failure to deliver now is solely on Nintendo for not properly planning ahead.

I dont see how they could invest more if for instance all their teams were hard working on games in any case. I mean they had some very strong games in 2017. some very strong games at end of 2018. and they will have some very strong games in 2019. Failure, what failure? There is no failure in any case.

They failed to have a strong Q1/Q2. If your teams are all busy, outsource to or moneyhat third parties, or better yet, expand your first and second party teams ahead of time, like they should've done years ago, so that they never have a problem providing a steady stream of big games.