burninmylight said:
We have to stop perpetuating the idea that a Star Fox game can only work as a technical showpiece forshiny new hardware. The first two games are beloved because they feature fun, arcade shooter gameplay that holds up well at any age. No one says Donkey Kong Country Returns should only release as the showoff game for new hardware because the SNES original was doing some mindblowing things at the time. These gameare fondly remembered for their groundbreaking gameplay too. They aren't Crysis 3.
Star Fox just needs a good return to form on hardware people have and want. Cut out all of the gimmicks of every SF game of the last two decades, keep Fox in the damn ship, get back to basics and add some sensible gameplay additions from there. Or just port SF0 to Switch without mandatory Gamepad stuff. |
My first point is that it doesn’t hold up very well at all. The very reason why it did well in the first place was because it was spectacular and cutting edge: the game itself was very simple as far as gameplay goes - and attempts to remaking something similar without the cutting edge graphics has not turned out well, no matter how good the gameplay or level design.
The genre of on the rails shooters hasn’t had that level of success outside of Lylat Wars. If you give the game to someone who doesn’t care about the nostalgia factor, there’s not any particular love for it. There was a particular time and place for Lylat Wars, and that time is over. No Star Fox game has had success without it being a display of cutting edge technology.
I describe myself as a little dose of toxic masculinity.