By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Wii U gamepad. It offered more opportunity. It offered dual screen gaming. It offered off-tv co-op in lieu of split screen. It offered 5 player multiplayer instead of limiting to 4 players. I was able to use it as a television remote. I was able to use Wii remote's pointer controls on it. It provided the best web browser in gaming history solely on the strength of the dual screen (individuality) concept. And it offered asymmetrical game play. I could skype with my children (who live with their mother but also have a Wii U) using Wii U gamepad while Switch as a whole console has no camera... huge mistake.

The joycon's greatest addition is that you have two controllers right out of the box; something gaming has been lacking for decades now. But the rest of the controller set is simple and the additions are marginal (outside it being split into two functional controllers). While I love the split controller philosophy, the fact that pointer controls are completely removed from the equation really hurts the concept for me. I like pointer controls specifically more than motion controls (I honestly dislike motion controls) so the fact that Wii U gamepad offers me the ability to use pointer controls while Switch controllers do not is a deal breaker.

The concept of Switch itself is better overall but purely speaking on the controllers themselves, Wii U gamepad is the superior concept.

Last edited by GhaudePhaede010 - on 03 December 2018

01000110 01101111 01110010 00100000 01001001 01111001 01101111 01101100 01100001 01101000 00100001 00100000 01000110 01101111 01110010 00100000 01000101 01110100 01100101 01110010 01101110 01101001 01110100 01111001 00100001 00100000