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curl-6 said:
Soundwave said:

Pretty sure Spyro is coming, Overwatch may happen too. RE7 is on the system but its streaming only, which means Capcom wants to offer it, they just don't want the headache of porting it. If the chip was more equivalent it probably is on the system now with RE2 Remake coming too. GTA5 is probably a no go because Rockstar makes their real $$$ off the online portion of the game and that portion of the game would have problems running on the current Switch (they dumped PS3/360 support for a reason). And who cares if not every developer supports, some would, and Nintendo only needs "some", it doesn't need 800 third party games added per year.

There are only really maybe 20 third party IP that really matter, if Nintendo could get even 7-8 of them that aren't on Switch now, that's a fair positive and helps grow the brand, and a Pro model is going to happen anyway most likely so why not get a little extra content. 

When has a stronger hardware model of an existing system ever resulted in a significant influx of meaningful third party support though? Much less on a Nintendo system?

Sega CD had quite a bit of software, it's kind of irrelevant because there's never really been a hardware like Switch which was so suited to following the Apple model of hardware revisions. The business of the 80s/90s/and even 2000s is in the past. 15 Years ago there wouldn't be a PS2 Pro either. 

Quite honestly too PCs have been doing this type of thing for 30+ years now ... the games simply scale to the hardware and eventually games do come out that require a new GPU. No one complains because that's simply how it is, there are no generations on the PC side. You simply upgrade whenever you feel like and devs gradually scale up to new hardware as time goes on. And quite frankly, PC fans like that and there are plenty of pros that come from that setup.