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curl-6 said:
Soundwave said:

GTA5 Online does not run on a 360/PS3 though that's kind of the problem. 

We don't know how demanding RE7 is, people always say this stuff like they know more than the developer. In any case, Resident Evil 2 Remake likely can't run on the current Switch. 

You have a Switch that's 2-3x the performance, which should be fairly easy to achieve by 2020 (the Tegra X1 chip will be 5 years old by then and we already have mobile chips in that range or better being sold today in Apple's A12X) and ports like that and Kingdom Hearts 3 become fairly easy for a dev. 

Miyamotoo already covered some of this, but you can assess how demanding a game is by how is performs on real hardware.

For example, RE7 operates at 1080p and between 50-60fps on Xbox One. Wolfenstein II operates at 810p with a similar framerate, and Doom can drop to 828p or lower and the framerate into the 40s.

On PS4, RE7 is a locked 1080p/60, yet Doom can drop below that in both resolution and framerate, and Wolfenstein II wavers between 50-60fps at 1080p.

Ergo, it can be surmised that RE7 is less demanding than Doom and Wolfenstein II.

RE7 isn't really any prize anyway. The games you want are RE2 Remake and RE8. You want to have Kingdom Hearts 3 and FF7 Remake. You want to have Call of Duty series (even in Japan, this sells a lot). You want to have GTAV with online play. If a Pro model can accomodate that easily and make it so the dev doesn't have to jump through 3000 hoops to get the game running acceptably, that's probably worth doing. You don't need to have every game but you want to have some of these bigger IP. 

And we're probably at the point with chip tech where that's possible already, the Apple A12X has got to be a good 3-5x better than the current Switch processor, by 2020 a chip of that class will be a good deal cheaper. 

I still think too for OG Switch units there could be a reasonable way to offer the new higher end chip as a supplemental add-on. Nintendo patented this very concept already, and mobile chips are tiny, you could integrate one into something that's like a Switch stand. It doesn't have to be like some giant brick next to the Switch. 

Last edited by Soundwave - on 01 December 2018