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bananaking21 said:

A lot of those sales are from bundles and the core nintendo fanbase. Also compare it's numbers to brain age and and Wii fit and it's clear that demographic is gone. 

 

And take into consideration that 1-2 switch was a launch title, which lack of software during release helps it's sales

 

I wouldn't consider Mario party to be in the same category as those games to be honest, the game has always had its fanbase from way back to the (awesome) N64 games, and it appeals to the Nintendo fanbase a lot. 

 

And Pokémon is well... Pokémon, it will always be huge. 

1-2 Switch didn't get bundled until just recently, and Nintendo fans hate this game with most not bothering to buy it. Yet, it still sold almost 3 million copies, showing there's still an audience for these types of games. You could argue that it was a launch title and that it would've always done that much regardless because of it, which is somewhat true, but the fact that it and similar games like it are doing well on Switch shows that there are a lot of casual gamers who are interested in it. 

Super Mario Party is becoming the fastest selling entry in the Mario Party series since Mario Party 8, previous Mario Party games did okay, but this game is really doing numbers. If the Switch really was strictly a core gamer system, it wouldn't have sold this much in a short time frame. 

And while it's true Pokemon Let's Go! would've always done well, the fact that it managed to convert a good percentage of Pokemon Go players to buy a Switch is impressive. 

Simply put, Switch isn't just selling to core gamers, it's selling to a wide range of consumers for different reasons. A mainstream consumer electronics device can't survive on just hardcore buyers alone.