Pemalite said:
I recognize that sometimes they will opt for more expensive hardware, what I am trying to say is that consoles have a budget, they aren't going to break through that budget... And sometimes a console manufacturer might make a priority of one component over another... Case in point the Playstation 4 prioritized Ram over the CPU. |
In retrospect, PS should have launched 2 SKU's like they did, but in a different manner that was totally doable back then without simply saying they never should have used cell. It should have been the 60GB BC model for $599, along with a 20GB non BC model for $399. Based on the rise in sales once PS3 slim hit the market, a non BC model right off the bat would have solved a lot of the early sales problems. Games were going to be an issue for awhile no matter what until cell was better understood, but at least they could have kept some from jumping into the MS camp with a lower cost of entry. I would have to imagine that one change would have put PS3 within reach of 100 million.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







