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Mandalore76 said:
Intrinsic said:

I believe that depends on how sony does it. Sony could launch at $500 if doing it under a monicker of like 25th anniversary PS5 Founders edition. Sell it at $500 for that first 6-8 months after launch when the console wpuld usally be bought by the loyalists anyways and the around november release a $399 SKU called the base model.

All it takes is some different colored plastic and its done.

I'd feel pretty burned if I bought a $499 console at launch only to find out the developer's intention was to sell it for $399 just 6 months later.

What about the many games that launch at $60-$80 and are $30-$40 just 6 months later? Heck, AC Origins had only been out for about a month and was $80 at launch, yet only 1 month later on BF I paid $45 for it. GOW was $80 at launch in April, and I'll be getting it in a few days for $30.

What about the majority of companies who launch or are selling a product earlier in the year, fully intending to offer a worthwhile deal for that product on BF, whether it be a price drop or bundle deal?

If you would feel burned, then either wait, or don't ever buy anything at all. Time waits for no one, and time has a value as well.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

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