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pokoko said:
Every system has flaws, which can be mitigated by good design or exaggerated by bad design. There is no perfect method that everyone will enjoy.

Personally, everything being an "action RPG" now has pretty much killed what used to be my favorite genre.

Nothing wrong with action-RPGs, if done properly, they are as deep as classic RPGs.

Problem is, these days genre is so diluted that action-pseudo-RPGs are predominant AAA mass-market "RPG" offerings.