Barkley said:
They don't cost a lot to make. Making 10 games for a total of $50m and getting 2.5m sales is just as good as making one game that costs $50m and getting 2.5m sales. |
It’s actually much better. If you make 10 games for $50m you can probably afford 1 or 2 being flops. Making one game for $50m and it duds might very well screw you over.
Economics 101: risk diversification