RaptorChrist said:
I get what you're saying. As a consumer, I would rather have physical media at this point in time, but there are many advantages to digital from the perspectives of the console makers. 1. As I said before, no middle man (so that means an extra $10 or so per copy sold) 2. Digital games can't be traded in, and thus there is a smaller market for used games. 3. Building up a digital library of games can cause a gamer to become more loyal to a given brand, as they would likely want to continue using the service that houses all of their digital games from one generation going into the next (a big reason why Steam has little competition in the PC marketplace). Given all that, I would think that there would be the occasional game that can be purchased for a cheaper price on the digital front, but that never seems to be the case. I know Nintendo offers triple points on digital games, but that's the extent of it. Nintendo especially, with the high cost of their game cards, I imagine would make an extra $15 or more per copy of game sold on the digital marketplace versus a physical copy sold in stores. They could sell their $60 games for $50 on the digital front and each sale would still make them more money than the physical counterpart. |
What you say is perfectly correct, in a maths sense, but not in the market sense. I bet iphones are more cheaper to make than certain android phones with far better technology, but still iphones are worthy more. The game industry has set a price tag, it's $60.
God bless You.
My Total Sales prediction for PS4 by the end of 2021: 110m+
When PS4 will hit 100m consoles sold: Before Christmas 2019
There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?