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curl-6 said:
GOWTLOZ said:

Those framerates you speak of didn't bother me. They were unusual so generally didn't have an effect on my playthroughs. A locked 30fps isn't that much better than a mostly 30fps game with occasional dips below it.

Sound though isn't occasionally bad on Switch, its generally terrible. It may not matter to you but sounds in games matter to me as much as the performance, sometimes more sometimes less. It matters more in Dark Souls where the game doesn't require low latency to play but where the voice acting and soundtracks play a crucial role.

They may not bother you, but objectively speaking 10fps is extremely low and 30fps in the same stress points is a massive improvement.

Correct but the sound is extremely important as well. I was just saying why Dark Souls on Switch isn't objectively better than the PS3 version.