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It's interesting the pattern that Xbox One games have followed. Early in the generation it was running at resolutions barely above the 360/PS3. Mid-generation, developers were getting the hang of properly making use of the system's eDRAM and brought game resolutions to near-parity with the base PS4, usually just with some sacrifices in graphical detail and/or frame rate. Now that the One X is out, developers seem to have given up on optimizing for the original model, and we're seeing it starting to really fall behind again.