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Raven said:
Mr Puggsly said:

Wow, what a list!

1. A good chunk of that list is Japanese games. Frankly, they don't make a lot of cutting edge games and that's partly why their content scales well to Switch. Switch is also a popular platform in Japan so they will cater to that audience.

2. You started with the most impressive ports, Doom and Wolfenstein. That engine was built to scale well and even hit 60 fps on 8th gen consoles. So again, partly why scales to Switch well.

3. You list towards the second half starts to fall apart because those are not by any means AAA games and some aren't even technically impressive for the hardware.

4. The Switch is naturally gonna get better support than the Switch Wii U of the larger userbase. But studios clearly aren't that motivated to bring their AAA experiences to Switch. Frankly, a game like Soul Calibur VI should have worked on Switch, but evidently it wasn't worth the effort Namco.

This entire argument is completely baseless considering that his direct quote only says "third parties", not technically impressive, non-Japanese or AAA ones.

"They’ve been so underpowered [in terms of hardware] that they don’t have the support of third parties because they’re all making games for PC, PlayStation 4 and Xbox One. And the Nintendo Switch is no different."

He was saying the Wii U was so underpowered that it missed out on third parties. Well.. maybe the guy was just flat out wrong in his assessment that you need power to get third parties. Switch is obviously underpowered compared to the PS4 and XBO but that hasn't stopped it from getting far more relevant support of third parties than the Wii U ever did, even barring independent devs. Sometimes devs are just plain wrong, they don't need you doing damage control for their misguided statements.

Uhm... that's the point. Its underpowered so its gonna miss out on games. That's exactly what's happening. The support its getting plenty of are less technically demanding games. You think that's a coincidence?

Here's the thing, Switch fans are making a different argument than what was actually intended. We all knew Switch was gonna get support of less technically demanding games and some major games would be scaled back for Switch, that happened for 7th gen consoles as well. However, even I'm surprised by how little support of major titles Switch is getting even though Switch has strong sales and supports the engines.

In March the Switch will be 2 years old, so in about 5 months. I think the userbase will be over 30 million. However, the list of upcoming games for Switch has very few major releases. Especially with the holiday coming, its kinda bizarre. Selling great, but not well supported for major releases. At the very least it would be nice if it had more 7th gen ports like Skyrim and Diablo III. Because the Switch can easily handle 7th gen era games and make improvements.



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