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mZuzek said:
curl-6 said:

Personally I liked the character designs in 1 and X better, they just suffered more from technical limitations due to their host games devoting most of their rendering resources to massive detailed worlds.

Possibly, but it definitely felt like they just didn't have a clue on how to design a face.

I fewel like Shulk in Smash Bros sums up how a Monolith character should look; uncoupled from the Wii's limitations but not generic tacky low-budget-anime like XBC2.