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I would think anyone who has played it... can probably still remember the exact sound of that piano crashing after them as they ran from it.....

Maybe pathway 3 in StarWing on the SNES was pretty cool as well, the first time Andross reforms and it's into a demon head instead of his normal mannequin face... took me back a bit at the time.
https://youtu.be/oYjSoWeHrzI?t=6m12s


Lavander town....

Luigis mansion fighting a dead babies ghost in the crib... really no idea how that got passed the Nintendo family friendly ideals

I'd have to think more about it, but over the years with Nintendo there have been a great many shock moments where you actually felt like you had to be quiet at your console while you played them... Samus Aran X comes to mind when she is tearing the station apart looking for you, you are powerless... hiding away from her... knowing that a single noise could alert it to where you are curled up in your ball just hoping it will leave you be.... literally the game puts you into the fetal position until the thing which would annihilate you moves on. Hard to replicate moments like that, because it firstly requires years of building up a bounty hunter like Samus as a fearless being.... only to show you absolutely powerless against a foe that would kill you just for the sake of it.

Nintendo game... with a enemy killing machine as a foe

Mamma Mia!



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