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Bandorr said:
COKTOE said:
Hm. More compromise with the Switch paid online service.Very surprising. So, there's still no way to back up data to a physical device, which is an armpit scratching, finger sniffing, caveman level feature. Server saves are the only option. Which you have to give money to Nintendo access. Oh, and it's not a universal feature.....

- Splatoon 2
- Pokemon Let's Go Pikachu
- Pokemon Let's Go Eevee
- Dark Souls Remastered
- Dead Cells
- FIFA 19
- NBA 2K19
- NBA Playgrounds

Those are the games confirmed to not support cloud saves. It's a small list at least.

Why do you think third-party games like Dark souls are opting into this when they already allow it on PS and Xbox?

Apparently the dark souls games don't have cloud saving on steam either. So what separate PS and Xbox vs Switch and PC?

NBA are likely because of the size of those save files, the new game has a save file which is 5GB so uploading and downloading that to the cloud wouldn't exactly be a fast upload after a game for most users.

Although the original Switch Minecraft isn't on the list (yet) and that save file is 2GB, not to mention MC now has servers that they're trying to sell themselves as a sort of cloud storage for the bedrock version of the game. so yeah.... MC seems like one that will likely join this list soon imo, for various reasons.



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