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Cerebralbore101 said:
Barkley said:

That's great news! Hopefully it's more optimised then the PC version otherwise the Switches CPU (or any current consoles cpu for that matter) could prove quite frustrating when it comes to turn times.

Wonder if it will come to ps4/xbo later.

Also hoping that 4 player multiplayer doesn't mean that you can have less AI civilisations also on the switch version, though that would be one way to get round the turn times.

Switch's clockspeed is 1 GHz so they must have some sort of optimization. The minimum specs for the PC version are 2.5 GHz CPU speed. 

but it's a port of the IOS version, which run on an ipad air 2. that should be reachable by the switch power with no troubles