| Barkley said: That's great news! Hopefully it's more optimised then the PC version otherwise the Switches CPU (or any current consoles cpu for that matter) could prove quite frustrating when it comes to turn times. Also hoping that 4 player multiplayer doesn't mean that you can have less AI civilisations also on the switch version, though that would be one way to get round the turn times. |
Switch's clockspeed is 1 GHz so they must have some sort of optimization. The minimum specs for the PC version are 2.5 GHz CPU speed.







