That's great news! Hopefully it's more optimised then the PC version otherwise the Switches CPU (or any current consoles cpu for that matter) could prove quite frustrating when it comes to turn times.
Wonder if it will come to ps4/xbo later.
Also hoping that 4 player multiplayer doesn't mean that you can have less AI civilisations also on the switch version, though that would be one way to get round the turn times.







