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DreadPirateRoberts said:
curl-6 said:

Nintendo may not be able to make a AAA game every month by themselves, I get that, but why aren't they outsourcing more projects to talented external teams to keep the flow of games up? Why aren't they buying third party exclusives or pushing harder to get multiplats? Why aren't they at least showing us stuff like Metroid Prime 4 and Bayonetta 3 so we have something to get excited about and look forward to beyond just the next 4 months?

Not intending this as a personal shot, but rather a general point: fans suck when it comes to patience.  Fans tend to be simultaneously irritated when a company or console announces a game prematurely and when it doesn't.  And an added irritant in the former case is the level of "what have you done for me lately?" that comes along because even if Nintendo was putting consistent screenshots and updates on Metroid Prime 4 and Bayonetta 3, most people would be whining that those games are old news.  Damned if you do, and damned if you don't.  I can't really say that Nintendo's current focus on games closer to release is bad, overall.

Also, I've never understood why people get so hung up on AAA.  Especially as it relates to the Switch.  AAA is not what the system was designed for (Nintendo's own top properties aside), and it is not what anyone should have ever expected.  Bethesda and Panic Button's work is a bonus, not a sign of what we should expect.  When Nintendo went blue ocean, it targeted it's own properties, AAs, the handheld market and indies.   And FWIW, that's the same rough line-up that saw the 7th generation DS and PSP sell nearly a quarter billion units.  Or, more realistically, has their 8th generation counterparts at a combined 90 million.

As far as keeping the flow of games up, Nintendo has published at least nine titles that have shipped over a million units in the 2018 calendar year: BOTW, SMO, MK8, Splatoon 2, Kirby, Mario Tennis, DKTF, Labo and Octopath.  No, we're not talking about God of War level sales (until Pokemon and Smash drop), but it is honestly impossible to argue that Nintendo hasn't actually kept the flow of games up.  The fact that it already has a healthy lineup of new and evergreen titles pushing sales is actually impressive.

I think it's pretty reasonable to be impatient when Nintendo announce Prime 4 in June 2017 and have shown nothing of it at the end of August 2018. If you don't have anything to show of a game and don't intend to show anything for over a year in advance, don't fucking announce it. Or better yet, just show us some gameplay, like the should have at this E3.

Nintendo haven't kept up a flow of high quality, new games in 2018; DKTF is a regurgitation of a game from 2014, Kirby Star Allies and Mario Tennis are mediocre, Octopath is really their only high quality new release since Xenoblade 2 last December, so the past 8 months. By contrast, in 2017 we had Breath of the Wild, Splatoon 2, Mario + Rabbids Kingdom Battle, Mario Odyssey, and Xenoblade 2, five brand new high quality games in the space of 9 months.