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Chazore said:

No I was not, but that would be made apparent if not for the "I'm annoyed at other people being annoyed" comment (because it comes off as being quite defensive and passive aggressive).

Going 5 for 5 isn't as good as doing 5 to 10 on your own. IF you want to settle for half, settle for half, but not me.

Creating new and interesting talent will take time, just like creating a new breathtaking animation. The very idea of trying to cut costs and time is nothing more than exec speak and thought. Things take time to perfect, and that's a very important part to take note on when you want to make something good. You shouldn't want to cut corners, it just produces bad results, especially when you end up repeating the same process each and every time.

I know this speech of "it's hard, MS thinks it's hard", well life is hard, even harder for some unfortunate people out there, but that doesn't stop them from trying, so why on earth should a multi billion dollar company give up on something that lesser rich people and companies can do by themselves?. They can do it if they truly and honestly care about the medium. They have the money, oh god do they have the money to do with what they want, but it's dedication and honest to god effort that they need the most to get new talent front and center.

Yes I have been paying attention, but this whole "if you paid' attention" business is just trotting around the main point, which is that MS has closed studios before, they buy up IP's and studios (they aren't the only one, so get that inkling of a thought outside the noggin that it's just MS that does this, but MS is the current subject matter) more than they create. Telling me "oh they created something new last year", will just have me asking "what's their `100% unique creative output vs buying anything they've never owned or thought up of?".

Yeah getting them bought out and "pumping" games out quicker is exactly what some of us don't like seeing. You shouldn't feel the need to spam a studio's creative output all the time. It's not really a healthy thought to think that because a studio is good, they must therefore give us a new game every single year. It makes me wonder if any of you people here know what it's like to be ans artist and know how they too can get burnt out and eventually trip and fall with their workflow and creative output. 

Yes, it seems like they are, but when you say it like that, you make it sound like a love letter, when in reality they are looking for *a* publisher, not *the* publisher. Yes it would be nice to see someone like THQN picking them up, because so far that publisher has shown that they aren't going to forget the lesser known IP's, and that they want to bring some IP's back from the ashes, which so far, all the other publishers have forgotten for years (with MS fucking finally deciding that now of all times is a good time to bring back AoE, only after the original studio was killed off by their own hand, bravo).

"MS isn't some bad guy in this transaction", yeah, not in the transaction, but what follows after it, so let's cut out the "they were never bad period" line of thought we're holding onto (and I know now that I've said this, you'll go "no I don't", because you wouldn't be making a fending off from mentioning them as the bad guy speech if you didn't already contain such a thought in the first place).

That last part, oh that would weasily paint MS as the good guy in practically any scneario, truly a classic "can do no wrong, as long as they do *good*" excuse. 

I'm not buying that excuse and I never quite frankly.

5 for 5 is good with me, Thanks.

When I say, pumping out games, I don't mean any quicker than they already are. I mean, compared to starting from scratch. I have no problem with them spending 2-3 years developing a game. I like my games to be high quality, believe it or not. I know Obsidian can and will make great games. This is why I believe having a developer, like Obsidian, could change MS reputation into something positive on the first party front. 

 MS is neither a good guy or bad guy. They are a company, which has made made good and bad decisions before. Buying Obsidian can be looked at from both perspectives, even if you think there is only one.