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zorg1000 said:
curl-6 said:

That's it though, it's baseline average has been under 200k, why would that baseline now be raised long term?

Well why has Switch remained at ~50k/week in Japan for the last month without major sellers when it was doing in the mid 30s-low 40s for most of the Spring?

Momentum is high from the really solid & diverse lineup from mid June-mid July. Fortnite, Paladins, Hollow Knight, Mario Tennis, Minecraft, Lego Incredibles, Crash, Wolfenstein, Ys, Octopath, Shining Resonance & Captain Toad all released between June 12-July 14.

Thats a really great lineup for a 5 week stretch and includes games from many genres that appeal to various demographics. That combined with the evergreen titles that keep moving hardware can potentially keep sales stable for the coming weeks.

Japan is one thing, the world is another. Switch jumped up over 200k with the breakout success of Octopath, but that boost won't last forever.