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Miyamotoo said:
potato_hamster said:

How do you know these games would sell better if the install base was bigger?

For example. Take the NBA 2K games on PS4.

NBA 2K16: 3.97M
NBA 2K17: 3.51M (install base increased by 21 million)
NBA 2K18: 3.19M (install base increased by over 10 million so far this year)

By your logic should the sales of these games increased year over year based on the increased install base, instead of decreasing?

You dont make sense, offcourse that one same game will sell more on one platform with 30m than on same platform with install base with 20m, every Switch game will have better sales when Switch install base is bigger compared to current numbers, also offcourse that every game on XB1/PS4/Switch/3DS has bigger sales because increased install base than it had last year.

Your comparision also dont make sense, first you comparing difrent games and second 2K16 was two years more in sale than 2K17 and one year more than 2K18, also 2K17 was one year longer in sale than 2K18.

 

potato_hamster said: 

You can find multiple third party developers publishers that are/were very happy with their game sales on Vita, Wii U, and pretty much every platform that has allowed developers to develop low budget games at low prices. Which means this argument gives zero credibility to the notion that "third party games are selling well on Switch". There's always going to be developers and publishers that are happy with the sales of games on 

Well it's growing for some devs, while holding steady one other devs, and declining for some other devs. You're only focusing on the developers where support is growing and acting like it represents the average third party developer.

Actually you will very hard find statments that publishers were very happy with their game sales on Vita and espacily Wii U, while with Switch have regulary that kind of statements even in second year, not to mentione that Wii U left without 3rd party in first year and Vita little longer, while Switch is getting increased support.

 

Also, its not point only about statments, you also have sales numbers for plenty of games where games sold better on Switch compared to XB1 or where Switch version of some games sold best. Also look at increasing announcements from 3rd parties for Switch, and numbers of relased games for Switch until now.

Do you know how annual sports games sales work? Over 95% of them are in the title's first year. NBA 2K16 didn't sell more than 2K17 because it's been out longer. That's not how it works at all.

As for third party game publishers being happy with their sales numbers, why do we need statements? The numbers do all the talking for it. All you have to do is look at the number of third party games that have been published on Vita on 2015, 2016, 2017 and now 2018. You'll see a lot of the same publishers still putting out multiple games a year. Do they hate money and like losing it putting out game after game after game on the Vita, or do they appear to be content even today? And again, this I DO NOT think third party games sold well on the Vita. I'm just using the same low standard people are using for the Switch and applying them to the Vita.

There was also plenty of games that sold better on Wii U compared to Xbox 360. Like the Just Dance series, many of the Lego series and Rayman Legends